MotionDraw: a tool for enhancing art and performance using kinect (2013)

Contemporary staged performances frequently utilize advanced lighting and projection techniques. The design and creation of these stage effects are rarely accessible to the actual performers and must be designed by professional lighting designers or highly-paid programmers. With MotionDraw we want to create an affordable system that is easily controlled and manipulated by performers. With intuitive gestures, non-specialized users can control the MotionDraw visual library and interact with the captured visual record of their own movements. Possible uses for our system grew out of research with dancers and performers, and the current technical implementation sets a framework for including additional visual libraries and capabilities.

Collaborators:

Emily Grenader, Marcel De Sena Dall’Agnol, Troels E. Hansen, Fernando da Silva Nos, Nadir Weibel

Danilo Gasques
Danilo Gasques
Computer Science Ph.D. Candidate

Doctoral Candidate (Ph.D.) in Computer Science and Engineering with a depth in Human-Computer Interaction. My research focuses on improving remote / automated task-guidance through eXtended Reality (XR) technology.